Night Fae Covenant

In the realm of Ardenweald, where spirits of nature are reborn, you will help shape the fate of the night fae by protecting their sacred groves against the vile Drust.

If you choose to return to this twilit realm as an ally of the Night Fae Covenant, the friendships you cultivated during your time in Ardenweald will be ready to take the next step.”

Night Fae Covenant Overview

The Night Fae of Ardenweald are tasked with an important role in the Shadowlands. They are the guardians of the spirits of nature who’ve left the mortal world to slumber before being reborn again. It is the Night Fae’s job to care for these souls while they slumber and dream.

Anima feeds the groves of Ardenweald and the souls resting in it. Without that Anima, the souls will die. It is up to you to help the Night Fae restore the balance of nature in Ardenweald and bring it back to life.

Night Fae Covenant Abilities

Upon joining the Night Fae Covenant players will gain two abilities, a Signature Covenant Ability and a Class Covenant Ability. The Signature Ability is available to players of any class who are members of the Covenant, and the Class Ability is based on which class you play. This means a Night Fae Warrior and a Night Fae Druid will each have the same Covenant Signature Ability and a different Class Ability.

Night Fae Covenant Signature Ability

The Night Fae Covenant Signature Ability is Soulshape. Upon activating it, you’ll turn into a Vulpin, teleport 15 yards forward, and your movement speed will increase by 50%. This will last for 12 seconds unless you’re in a rested area, where you’ll be able to maintain your new form until you leave the rested area. During the 12 second duration, you’re able to activate Soulshape again to teleport forward another 15 yards every few seconds.

One of the unique things about this ability is you aren’t limited to assuming the form of a Vulpin. There are multiple Soulshape forms you’ll be able to collect that will change your Soulshape cosmetically.

Soulshape Night Fae
Instant 1.5 min cooldown
Turn into a Vulpin, teleporting 15 yds forward and increasing your movement speed by 50%. You may reactivate Soulshape every few sec to teleport again.

Lasts 12 sec, or indefinitely while in a rest area.

Night Fae Covenant Class Abilities

Please note that these abilities are still being tuned on Shadowlands Beta and do not have up to date versions available in the WoW API. We have relied on data mining the most recent Beta build to generate the tooltip text.

Night Fae Warrior – Ancient Aftershock

Ancient Aftershock Night Fae
Instant 1.5 min cooldown
Requires Warrior
Requires Melee Weapon
Unleash a wave of anima, dealing [220% of Attack Power] Nature damage to up to 5 enemies and knocking them down for 1.5 sec.

The ground will continue to expel anima, dealing [140% of Attack Power] Nature damage to up to 5 enemies and generating 16 Rage per enemy over 12 sec. Every 3 sec, targets are briefly knocked down.

Night Fae Hunter – Wild Spirits

Wild Spirits Night Fae
100 yd Range
Instant 2 min cooldown
Requires Hunter
Evoke the energy of Wild Spirits at the target location, dealing [25% of Attack Power] Nature damage and apply Hunter’s Mark to all enemy targets within the area for 15 sec.

While the Wild Spirits are active, each damaging ability you or your pet use against a target in the area will strike up to 5 nearby targets for [35% of Attack Power] Nature damage.

Night Fae Mage – Shifting Power

Shifting Power Night Fae
5% of Base Mana
Channeled (4 sec cast) 45 sec cooldown
Requires Mage
Draw power from the ground beneath, dealing [189.44% of Spell Power] Nature damage over 4 sec to enemies within 18 yds.

While channeling, your Mage ability cooldowns are reduced by 12 sec over 4 sec.

Night Fae Rogue – Sepsis

Sepsis Night Fae
25 Energy Melee Range
Instant 1.5 min cooldown
Requires Rogue
Requires Melee Weapon
Infect the target’s blood, dealing [162.89% of Attack Power] Nature damage over 10 sec. If the target survives its full duration, they suffer an additional [77.5667% of Attack Power] damage and you gain 1 use of any Stealth ability for 5 sec.

Cooldown reduced by 30 sec if Sepsis does not last its full duration.


Awards 1 combo point.

Night Fae Priest – Fae Guardians

Fae Guardians Night Fae
2% of Base Mana
Instant 1.5 min cooldown
Requires Priest

Discipline, Shadow:
Call forth three faerie guardians to attend your targets for 20 seconds.

Wrathful Faerie: Direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.

Guardian Faerie: Reduces damage taken by 10%. Follows your Power Word: Shield.

Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Shadow Mend.

Holy:
Call forth three faerie guardians to attend your targets for 20 seconds.

Wrathful Faerie: Direct attacks against the target restore 0.5% Mana or 3 Insanity. Follows your Shadow Word: Pain.

Guardian Faerie: Reduces damage taken by 10%. Follows your Power Word: Shield.

Benevolent Faerie: Increases the cooldown recovery rate of a major ability by 100%. Follows your Flash Heal.

Night Fae Warlock – Soul Rot

Soul Rot Night Fae
0.5% of Base Mana 40 yd Range
1.5 sec cast 1 min cooldown
Requires Warlock
Wither away all life force of your current target and up to 3 additional targets nearby, causing your primary target to suffer [200% of Spell Power] Nature damage and secondary targets to suffer [100% of Spell Power] Nature damage over 8 sec.

For the next 8 sec, casting Drain Life will cause you to also Drain Life from any enemy affected by your Soul Rot, and Drain Life will not consume any mana.

Night Fae Paladin – Blessing of the Seasons

The Night Fae Covenant Class Ability for Paladins transforms as you use it, following the cycle of the four seasons.

Blessing of Spring Night Fae
5% of Base Mana 40 yd range
Instant 45 sec cooldown
Requires Paladin
Bless an ally for 30 sec, increasing their healing done and healing received by 10% and healing received by 20%.

Blessing of the Seasons: Turns to Summer after use.
Blessing of Summer Night Fae
5% of Base Mana 40 yd range
Instant 45 sec cooldown
Requires Paladin
Bless an ally for 30 sec, causing their attacks to have a 40% chance to deal 30% additional damage as Holy.

Blessing of the Seasons: Turns to Autumn after use.
Blessing of Autumn Night Fae
5% of Base Mana 40 yd range
Instant 45 sec cooldown
Requires Paladin
Bless an ally for 30 sec, causing their cooldowns to recover 50% faster.

Blessing of the Seasons: Turns to Winter after use.
Blessing of Winter Night Fae
5% of Base Mana 40 yd range
Instant 45 sec cooldown
Requires Paladin
Bless an ally for 30 sec. Their attacks deal 5% Frost damage and reduce enemies’ movement speed by 3% and attack speed by 1%, stacking 10 times.

Blessing of the Seasons: Turns to Spring after use.

Night Fae Druid – Convoke the Spirits

Convoke the Spirits Night Fae
Channeled (4 sec cast) 2 min cooldown
Requires Druid
Call upon the Night Fae for an eruption of energy, channeling a rapid flurry of 12 Druid spells and abilities over 4 sec.

Balance: You will cast Starsurge, Starfall, Moonfire, Wrath, Regrowth, Rejuvenation, Rake and Thrash on appropriate nearby targets, favoring your current shapeshift form.

Feral, Guardian, Restoration: You will cast Wild Growth, Swiftmend, Moonfire, Wrath, Regrowth, Rejuvenation, Rake and Thrash on appropriate nearby targets, favoring your current shapeshift form.

Cat Form: You will cast Ferocious Bite, Shred, Tiger’s Fury, Moonfire, Wrath, Regrowth, Rejuvenation, Rake and Thrash on appropriate nearby targets, favoring your current shapeshift form.

Bear Form: You will cast Mangle, Ironfur, Moonfire, Wrath, Regrowth, Rejuvenation, Rake and Thrash on appropriate nearby targets, favoring your current shapeshift form.

Night Fae Shaman – Fae Transfusion

Fae Transfusion Night Fae
7.5% of Base Mana 40 yd Range
Channeled (3 sec cast) 2 min cooldown
Requires Shaman

Elemental, Restoration:
Transfer the life force of up to 4 enemies in the targeted area, dealing [564% of Spell Power] Nature damage evenly split to each enemy target over 3 sec.

Pressing Fae Transfusion again within 20 sec will release 40% of all damage from Fae Transfusion, healing up to 4 allies near yourself.

Enhancement:
Transfer the life force of up to 4 enemies in the targeted area, dealing [564% of Spell Power] Nature damage evenly split to each enemy target over 3 sec.

Fully channeling Fae Transfusion generates 3 stacks of Maelstrom Weapon.

Pressing Fae Transfusion again within 20 sec will release 40% of all damage from Fae Transfusion, healing up to 4 allies near yourself.

Night Fae Monk – Faeline Stomp

Faeline Stomp Night Fae
4% Base Mana 30 yd range
Instant 30 sec recharge
1 Charge
Requires Monk

Brewmaster:
Strike the ground fiercely to expose a faeline for 30 sec, dealing [40% of Attack Power] Nature damage to up to 5 enemies, and restores [91% of Spell Power] health to up to 5 allies within 30 yds caught in the faeline. Stagger is 5% more effective for 8 sec against enemies caught in the faeline.

Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.

Windwalker:
Strike the ground fiercely to expose a faeline for 30 sec, dealing [40% of Attack Power] Nature damage to up to 5 enemies, and restores [91% of Spell Power] health to up to 5 allies within 30 yds caught in the faeline. Up to 5 enemies caught in the faeline suffer an additional [65% of Attack Power] damage.

Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.

Mistweaver:
Strike the ground fiercely to expose a faeline for 30 sec, dealing [40% of Attack Power] Nature damage to up to 5 enemies, and restores [91% of Spell Power] health to up to 5 allies within 30 yds caught in the faeline. Up to 5 allies caught in the faeline are healed with an Essence Font bolt.

Your abilities have a 6% chance of resetting the cooldown of Faeline Stomp while fighting on a faeline.

Night Fae Demon Hunter – The Hunt

The Hunt Night Fae
200 yd range
Instant 1.5 min cooldown
Requires Demon Hunter
Charge to your target, striking them for [455% of Attack Power] Nature damage, rooting them in place for 1.5 sec and inflicting [455.4% of Attack Power] Nature damage over 6 sec to up to 5 enemies in your path.

The pursuit invigorates your soul, healing you for 25% of the damage you deal to your Hunt target for 30 sec.

Night Fae Death Knight – Death’s Due (Replaces Death and Decay)

Death’s Due Night Fae
1 Rune 30 yd range
Instant 30 sec cooldown
Requires Death Knight
Corrupts the targeted ground, causing [39.6% of Attack Power] Shadow damage over 10 sec to targets within the area.

Blood: While you remain within the area, your Heart Strike will hit up to 3 additional targets and inflict Death’s Due for 12 sec.
Frost: While you remain within the area, your Obliterate will hit up to 1 additional target and inflict Death’s Due for 12 sec.
Unholy: While you remain within the area, your Scourge Strike will hit up to 4 enemies near the target and inflict Death’s Due for 12 sec.
Necrotic Strike (if talent selected): While you remain within the area, your Necrotic Strike and Heart Strike will hit up to 0 additional targets and inflict Death’s Due for 12 sec.
Clawing Shadows (if talent selected): While you remain within the area, your Heart Strike will hit up to 0 additional targets and inflict Death’s Due for 12 sec.

Death’s Due reduces damage enemies deal to you by 1%, up to a maximum of 8% and their power is transferred to you as an equal amount of Strength.

Night Fae Covenant Rewards

As you gain Renown with the Night Fae, you’ll be able to unlock exclusive rewards only available to members of the Night Fae Covenant.

Night Fae Covenant Armor

night fae covenant armor
From left to right: Night Fae Plate Armor, Night Fae Cloth Armor, Night Fae Leather Armor, and Night Fae Mail Armor

One of the primary rewards for gaining renown are the new Night Fae Covenant armor sets that display your dedication to your Covenant. These appearances can only be earned and worn by members of the Night Fae Covenant. Along with the armor, you’ll also unlock exclusive back attachment appearances to go with your fancy new regalia to use instead of a cloak appearance.

Night Fae Covenant Mount

night fae mount pet back attachments
Shown here are the Enchanted Shadeleaf Runestag (Night Fae Covenant Mount) and the Night Fae Back Attachments, all of which you’ll be able to unlock as you progress in your Renown with the Night Fae.

There are two mounts that you can unlock as a Night Fae player: the Shadeleaf Runestag and the Enchanted Shadeleaf Runestag.

Night Fae Covenant Pet

The Kyrian Covenant Pet is Trootie, a small sprout.

Heart of the Forest – The Night Fae Covenant Sanctum

The Night Fae Covenant’s Sanctum is the Heart of the Forest. This area is only accessible by Night Fae players and will serve as a base of operations for your work with your Covenant. This is likely where you’ll find yourself starting and ending your play sessions during Shadowlands.

Queen’s Conservatory

All members of the Night Fae Covenant can access the Queen’s Conservatory, a celestial garden where they will harness the power of rebirth that flows through Ardenweald to help the souls of ancient deities to return to life.

During your adventures in the Shadowlands, you will come across the preserved souls of celestial spirits from across the cosmos. Within the Queen’s Conservatory you will find the power to aid you in restoring those souls to their former glory.

To do so you will work with the Queen’s Warden to nurture the ancient souls back to strength using the magic of the Wildseeds of Ardenweald. Inside the garden of the Queen’s Conservatory you will have access to two types of plots—the Wildseed Pods themselves, and Catalyst Plots. You can plant different catalysts in the plots connected to each Wildseed to infuse that seed with extra strength. Each type of catalyst will provide a different type of bonus to the regrowth process.

One catalyst might reduce the incubation time required to restore a soul, while others may influence the amount or quality of the reward cache you receive from each restored soul. For once restored to their full strength, the restored deity will show their gratitude with a reward cache, which can contain anything from resources to special cosmetics, such as pets and mounts.

Managing the various Wildseeds and plots allows you to try to maximize the efficiency of your garden. Learning the best ways to use and place your catalysts will be the key to unlocking the true potential of the Queen’s Conservatory.”

The Queen’s Conservatory is like a more in-depth version of the Pandaria farm. You’ll be able to grow and nurture the souls in your care to help them rest until it’s time for them to be reborn again. You’ll be able to collect special rewards from the soul once it is restored to full strength.

Night Fae Anima Conductor

As you collect Anima to help the Night Fae restore the forests of Ardenweald, you’ll be able to choose which areas to direct the Anima to using the Anima Conductor. There are 6 areas you can channel the Anima to, and each area will provide a different reward. Eventually, you’ll be able to permanently restore the area and always have access to the boon that it provides.

  • Glitterfall Basin – Find a unique Covenant treasure.
  • Dreamsong Fenn – Fight an enemy champion.
  • Tirna Vaal – Access a Covenant World Quest.
  • Hibernal Hollow – Access a set of Covenant daily quests.
  • Claw’s Edge – Get access to powerful night fae enhancements.
  • Tirna Scithe – Fight an elite enemy champion.

Night Fae Travel System – Fae Circles

Each Covenant has an exclusive travel system available to them within their home zone. The Night Fae traverse the Ardenweald using Fae Circles, which are mushroom rings all interconnected into the living transportation system provided by a member of the Court of Night known as Marasmius. Only Night Fae players are able to access the Circles, letting them travel around their realm faster than players of other Covenants.

You’ll need to gradually unlock the Fae Circles as you progress in your Covenant campaign, so you won’t have access to them right away. Once you unlock them all, however, you’ll be able to traverse your forest realm of Ardenweald like the wind rustling through the trees.

Night Fae Soulbinds

As you work to further the Night Fae’s goals, you’ll form a bond with powerful members of your Covenant.

Niya

Niya is a sylvar who was tasked with guarding and caring for the wildseeds in her grove, whom you met in a time of tragedy as her grove was left to wither so that its anima could be reclaimed. As she journeyed with you, Niya learned the hard truths of survival admidst the drought. An expert hunter and tracker, her skills will aid resolving the drought, and the other threats to Ardenweald.”

Dreamweaver

Dreamweaver is a calm and serene faerie who’s adept at peering into the dreams of nature spirits who slumber within the forest’s wildseeds as they await their rebirth. Dreamweaver helped you form a bond with one particular wildseed whose sleeping spirit reached out. His healing powers provide support as Ardenweald is besieged by outside forces.”

Korayn

Korayn, a huntress of the Wild Hunt, is a strong-willed leader and ferocious fighter. Tasked with protecting the forest from the most dangerous and elusive threats, she will not rest until her quarry is slain and Ardenweald’s safety is secured. When Hibernal Hollow came under attack, it is Korayn’s leadership and resolve that helped win the day.”